Graphics.Blitstatic function Blit (source : Texture, dest : RenderTexture) : voidstatic function Blit (source : Texture, dest : RenderTexture, mat : Material, pass : int = -1) : voidParameters
DescriptionCopies source texture into destination render texture. This is mostly used for implementing image effects. Blit sets dest to be active render texture, sets source as _MainTex property on the material, and draws a full-screen quad. See Also: Graphics.BlitMultiTap, image effects.
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