Various drawing stuff.
| PositionHandle |
Make a 3D Scene view position handle.
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| RotationHandle |
Make a Scene view rotation handle.
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| ScaleHandle |
Make a Scene view scale handle
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| Slider |
Make a 3D slider
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| FreeRotateHandle |
Make an unconstrained rotation handle.
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| FreeMoveHandle |
Make an unconstrained movement handle.
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| ScaleSlider |
Make a directional scale slider
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| ScaleValueHandle |
Make a single-float draggable handle.
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| Disc |
Make a 3D disc that can be dragged with the mouse
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| Button |
Make a 3D Button.
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| CubeCap |
Draw a cube. Pass this into handle functions
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| SphereCap |
Draw a Sphere. Pass this into handle functions.
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| ConeCap |
Draw a Cone. Pass this into handle functions.
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| CylinderCap |
Draw a Cylinder. Pass this into handle functions.
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| RectangleCap |
Draw a camera-facing Rectangle. Pass this into handle functions.
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| DotCap |
Draw a camera-facing dot. Pass this into handle functions.
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| ArrowCap |
Draw an arrow like those used by the move tool.
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| DrawCylinder |
OBSOLETE warning DrawCylinder has been renamed to CylinderCap.
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| DrawCube |
OBSOLETE warning DrawCube has been renamed to CubeCap.
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| DrawSphere |
OBSOLETE warning DrawSphere has been renamed to SphereCap.
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| DrawCone |
OBSOLETE warning DrawCone has been renamed to ConeCap.
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| DrawRectangle |
OBSOLETE warning DrawRectangle has been renamed to RectangleCap.
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| DrawArrow |
OBSOLETE warning DrawArrow has been renamed to ArrowCap.
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| DrawLine |
Draw a line from p1 to p2.
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| DrawPolyLine |
Draw a line going through the list of all points.
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| DrawAAPolyLine |
Draw anti-aliased line specified with point array.
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| DrawWireDisc |
Draw the outline of a flat disc in 3D space.
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| DrawWireArc |
Draw a circular arc in 3D space.
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| DrawSolidDisc |
Draw a solid flat disc in 3D space.
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| DrawSolidArc |
Draw a circular sector (pie piece) in 3D space.
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| Label |
Make a text label positioned in 3D space.
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| ClearCamera |
Clears the camera.
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| DrawCamera |
Draws a camera inside a rectangle.
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| SetCamera |
Set the current camera so all Handles and Gizmos are draw with its settings.
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| BeginGUI |
Begin a 2D GUI block inside the 3D handle GUI.
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| EndGUI |
End a 2D GUI block and get back to the 3D handle GUI.
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