LayerMask StructScripting > Runtime Classes > LayerMaskLayerMask allow you to display the LayerMask popup menu in the inspector similar to those in the camera.cullingMask. Layer masks can be used selectively filter game objects for example when casting rays. // Casts a ray using the layer mask,
// which can be modified in the inspector. var mask : LayerMask = -1; function Update () { if (Physics.Raycast (transform.position, transform.forward, 100, mask.value)) { Debug.Log("Hit something"); } } Variables
Class Functions
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