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LightRenderMode.ForceVertex  

LightRenderMode.ForceVertex

Description

Force the Light to be a vertex light.

This option is good for background or distant lighting. See Also: light component.

JavaScripts
// Set light's render mode to vertex-lit

light.renderMode = LightRenderMode.ForceVertex;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
light.renderMode = LightRenderMode.ForceVertex;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
light.renderMode = LightRenderMode.ForceVertex