Manual     Reference     Scripting  
  
Scripting > Editor Classes > LightmapEditorSettings   

LightmapEditorSettings.bounceBoost  

static var bounceBoost : float

Description

Boosts indirect light (Beast's diffuseBoost property, pow(colorComponent, (1.0 / diffuseBoost))).

It can be used to increase the amount of bounced light within a scene and it's cheaper than setting the number of bounces to high values.