LightmapEditorSettings.lockAtlasstatic var lockAtlas : booleanDescriptionIf enabled, Beast atlasing won't be run and lightmap indices, tiling and offset won't be modified on Mesh Renderers. |
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| Scripting > Editor Classes > LightmapEditorSettings | ||||
LightmapEditorSettings.lockAtlasstatic var lockAtlas : booleanDescriptionIf enabled, Beast atlasing won't be run and lightmap indices, tiling and offset won't be modified on Mesh Renderers. |