Mathf.Clampstatic function Clamp (value : float, min : float, max : float) : floatDescriptionClamps a value between a minimum float and maximum float value.
// Set the position of the transform to be that of the time
// but never less than 1 or more than 3 function Update () { transform.position.x = Mathf.Clamp(Time.time, 1.0, 3.0); } static function Clamp (value : int, min : int, max : int) : intDescriptionClamps value between min and max and returns value.
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