Mathf.Epsilonstatic var Epsilon : floatDescriptionA tiny floating point value (Read Only). The smallest value that a float can have different from zero. With the following rules:
- anyValue + Epsilon = anyValue A value Between any number and Epsilon will result in an arbitrary number due to truncating errors. See Also: Mathf.Approximately
JavaScript
// Compares two floating point numbers and return true if they are the same number. using UnityEngine; import UnityEngine |
