Mathf.InverseLerpstatic function InverseLerp (from : float, to : float, value : float) : floatDescriptionCalculates the Lerp parameter between of two values.
JavaScripts
var walkSpeed = 5.0;
var runSpeed = 10.0; var speed = 8.0; function Start() { // parameter is now 3 / 5 var parameter : float = Mathf.InverseLerp(walkSpeed, runSpeed, speed); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public float walkSpeed = 5.0F; public float runSpeed = 10.0F; public float speed = 8.0F; void Start() { float parameter = Mathf.InverseLerp(walkSpeed, runSpeed, speed); } } import UnityEngine
import System.Collections class example(MonoBehaviour): public walkSpeed as single = 5.0F public runSpeed as single = 10.0F public speed as single = 8.0F def Start(): parameter as single = Mathf.InverseLerp(walkSpeed, runSpeed, speed) |
