Mesh.uv2var uv2 : Vector2[]DescriptionThe second texture coordinate set of the mesh, if present.
// Generate planar uv coordinates for the secondary uv set
function Start () { var mesh : Mesh = GetComponent(MeshFilter).mesh; var vertices = mesh.vertices; var uvs = new Vector2[vertices.length]; for (var i=0;i<uvs.Length;i++) { uvs[i] = Vector2 (vertices[i].x, vertices[i].z); } mesh.uv2 = uvs; } |
