Mesh.Meshstatic function Mesh () : MeshDescriptionCreates an empty mesh
JavaScripts
// Create a new mesh and assign it to the mesh filter
function Start () { var mesh : Mesh = new Mesh (); GetComponent(MeshFilter).mesh = mesh; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Start() { Mesh mesh = new Mesh(); GetComponent<MeshFilter>().mesh = mesh; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Start(): mesh as Mesh = Mesh() GetComponent[of MeshFilter]().mesh = mesh |
