ModelImporterClipAnimation Class  

Scripting > Editor Classes > ModelImporterClipAnimation

Animation clips to split animation into.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: ModelImporter.clipAnimations.

Variables
name

Clip name

firstFrame

First frame of the clip

lastFrame

Last frame of the clip

loop

Is the clip a looping animation?