MonoBehaviour.FixedUpdatefunction FixedUpdate () : voidDescriptionThis function is called every fixed framerate frame, if the MonoBehaviour is enabled. FixedUpdate should be used instead of Update when dealing with Rigidbody. For example when adding a force to a rigidbody, you have to apply the force every fixed frame inside FixedUpdate instead of every frame inside Update.
JavaScripts
// Apply a upwards force to the rigid body every frame
function FixedUpdate () { rigidbody.AddForce (Vector3.up); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void FixedUpdate() { rigidbody.AddForce(Vector3.up); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def FixedUpdate(): rigidbody.AddForce(Vector3.up) |
