MonoBehaviour.Invokefunction Invoke (methodName : String, time : float) : voidDescriptionInvokes the method methodName in time seconds.
JavaScripts
// Launches a projectile in 2 seconds
var projectile : Rigidbody; Invoke("LaunchProjectile", 2); function LaunchProjectile () { var instance : Rigidbody = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public Rigidbody projectile; void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } void Awake() { Invoke("LaunchProjectile", 2); } } import UnityEngine
import System.Collections class example(MonoBehaviour): public projectile as Rigidbody def LaunchProjectile(): instance as Rigidbody = Instantiate(projectile) instance.velocity = (Random.insideUnitSphere * 5) def Awake(): Invoke('LaunchProjectile', 2) |
