MonoBehaviour.OnBecameInvisiblefunction OnBecameInvisible () : voidDescriptionOnBecameInvisible is called when the renderer is no longer visible by any camera. This message is sent to all scripts attached to the renderer. OnBecameVisible and OnBecameInvisible is useful to avoid computations that are only necessary when the object is visible.
JavaScript
// Disables the behaviour when it is invisible using UnityEngine; import UnityEngine |
