MonoBehaviour.OnDisconnectedFromServerfunction OnDisconnectedFromServer (mode : NetworkDisconnection) : voidDescriptionCalled on the client when the connection was lost or you disconnected from the server.
JavaScripts
function OnDisconnectedFromServer (info : NetworkDisconnection) {
Debug.Log("Disconnected from server: " + info); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnDisconnectedFromServer(NetworkDisconnection info) { Debug.Log("Disconnected from server: " + info); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnDisconnectedFromServer(info as NetworkDisconnection): Debug.Log(('Disconnected from server: ' + info)) |
