MonoBehaviour.OnLevelWasLoadedfunction OnLevelWasLoaded (level : int) : voidDescriptionThis function is called after a new level was loaded. /level/ is the index of the level that was loaded. Use the menu item File->Build Settings... to see what scene the index refers to. See Also: Application.LoadLevel // Prints "Woohoo" when level 13 is loaded. function OnLevelWasLoaded (level : int) { if (level == 13) { print ("Woohoo"); } } OnLevelWasLoaded can be a co-routine, simply use the yield statement in the function. |
