MonoBehaviour.OnLevelWasLoadedfunction OnLevelWasLoaded (level : int) : voidDescriptionThis function is called after a new level was loaded. /level/ is the index of the level that was loaded. Use the menu item File->Build Settings... to see what scene the index refers to. See Also: Application.LoadLevel
JavaScript
// Prints "Woohoo" when level 13 is loaded. using UnityEngine; import UnityEngine |
