MonoBehaviour.OnMouseExitfunction OnMouseExit () : voidDescriptionOnMouseExit is called when the mouse is not any longer over the GUIElement or Collider. OnMouseExit balances out OnMouseEnter
JavaScripts
// Assigns a white color to the material
// attached to this mesh. function OnMouseExit () { renderer.material.color = Color.white; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnMouseExit() { renderer.material.color = Color.white; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnMouseExit(): renderer.material.color = Color.white OnMouseExit can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement. IMPORTANT: This function has no effect on iPhone. |
