MonoBehaviour.OnMouseOverfunction OnMouseOver () : voidDescriptionOnMouseOver is called every frame while the mouse is over the GUIElement or Collider.
JavaScripts
// Fades the red component of the material to zero
// while the mouse is over the mesh function OnMouseOver () { renderer.material.color -= Color(0.1, 0, 0) * Time.deltaTime; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnMouseOver() { renderer.material.color -= new Color(0.1F, 0, 0) * Time.deltaTime; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnMouseOver(): renderer.material.color -= (Color(0.1F, 0, 0) * Time.deltaTime) OnMouseOver can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement. IMPORTANT: This function has no effect on iPhone. |
