Network.connectionsstatic var connections : NetworkPlayer[]DescriptionAll connected players. On a client this contains only the server.
JavaScript
function OnGUI() { using UnityEngine; import UnityEngine |
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| Scripting > Runtime Classes > Network | ||||
Network.connectionsstatic var connections : NetworkPlayer[]DescriptionAll connected players. On a client this contains only the server.
JavaScript
function OnGUI() { using UnityEngine; import UnityEngine |