NetworkPlayer Struct  

Scripting > Runtime Classes > NetworkPlayer

The NetworkPlayer is a data structure with which you can locate another player over the network.

With this you can, for example, send a message directly to another player.

Variables
ipAddress

The IP address of this player

port

The port of this player

externalIP

externalPort

Constructors
NetworkPlayer

Functions
ToString

Class Functions
operator ==

Returns true if two NetworkPlayers are the same player

operator !=

Returns true if two NetworkPlayers are not the same player