ParticleEmitter.emitvar emit : booleanDescriptionShould particles be automatically emitted each frame?
JavaScripts
// Emit particles for 3 seconds
particleEmitter.emit = true; yield WaitForSeconds(3); // Then stop particleEmitter.emit = false; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { IEnumerator Awake() { particleEmitter.emit = true; yield return new WaitForSeconds(3); particleEmitter.emit = false; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake() as IEnumerator: particleEmitter.emit = true yield WaitForSeconds(3) particleEmitter.emit = false |
