ParticleEmitter.ClearParticlesfunction ClearParticles () : voidDescriptionRemoves all particles from the particle system.
JavaScripts
particleEmitter.ClearParticles();
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { particleEmitter.ClearParticles(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): particleEmitter.ClearParticles() |
