Quaternion.AngleAxisstatic function AngleAxis (angle : float, axis : Vector3) : QuaternionDescriptionCreates a rotation which rotates angle degrees around axis.
JavaScripts
// Sets the transforms rotation to rotate 30 degrees around the y-axis
transform.rotation = Quaternion.AngleAxis(30, Vector3.up); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { transform.rotation = Quaternion.AngleAxis(30, Vector3.up); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): transform.rotation = Quaternion.AngleAxis(30, Vector3.up) |
