Quaternion.this [int index]var this[index : int] : floatDescriptionAccess the x, y, z, w components using [0], [1], [2], [3] respectively.
JavaScript
var p : Quaternion; using UnityEngine; import UnityEngine |
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| Scripting > Runtime Classes > Quaternion | ||||
Quaternion.this [int index]var this[index : int] : floatDescriptionAccess the x, y, z, w components using [0], [1], [2], [3] respectively.
JavaScript
var p : Quaternion; using UnityEngine; import UnityEngine |