Random.Rangestatic function Range (min : float, max : float) : floatDescriptionReturns a random float number between and min [inclusive] and max [inclusive] (Read Only).
JavaScript
// Instantiates prefab somewhere between -10.0 and 10.0 on the x-z plane using UnityEngine; import UnityEngine static function Range (min : int, max : int) : intDescriptionReturns a random integer number between min [inclusive] and max [exclusive] (Read Only). If max equals min, min will be returned. The returned value will never be max unless min equals max.
JavaScript
// Loads a random level from the level list using UnityEngine; import UnityEngine |
