Manual     Reference     Scripting  
  
Scripting > Runtime Classes > RenderSettings Switch to Component   
  • Menu
  • Overview
  • Runtime Classes
  • Attributes
  • Enumerations
  • Editor Classes
  • Attributes
  • Enumerations
  • History
  • Index
  • RenderSettings
  • All Members
  • Class Variables
  • ambientLight
  • flareStrength
  • fog
  • fogColor
  • fogDensity
  • fogEndDistance
  • fogMode
  • fogStartDistance
  • haloStrength
  • skybox

RenderSettings.haloStrength  

static var haloStrength : float

Description

Size of the Light halos.

For any light, the size of the halo is this value multiplied by Light.range.

// Make all halos used by lights be half the size of Light.range
RenderSettings.haloStrength = 0.5;

See Also: Render Settings manager