Rigidbody.inertiaTensorvar inertiaTensor : Vector3DescriptionThe diagonal inertia tensor of mass relative to the center of mass. The inertia tensor is rotated by the inertiaTensorRotation. If you don't set intertia tensor from a script it will be calculated automatically from all colliders attached to the rigidbody.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { rigidbody.inertiaTensor = new Vector3(5, 1, 1); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): rigidbody.inertiaTensor = Vector3(5, 1, 1) |
