Rigidbody.AddRelativeForcefunction AddRelativeForce (force : Vector3, mode : ForceMode = ForceMode.Force) : voidDescriptionAdds a force to the rigidbody relative to its coordinate system. As a result the rigidbody will start moving.
JavaScript
// Moves the rigidbody forward along its own z-axis using UnityEngine; import UnityEngine function AddRelativeForce (x : float, y : float, z : float, mode : ForceMode = ForceMode.Force) : voidDescriptionAdds a force to the rigidbody relative to its coordinate system. As a result the rigidbody will start moving.
JavaScript
// Moves the rigidbody forward along its own z-axis using UnityEngine; import UnityEngine If you want to apply a force over several frames you should apply it inside FixedUpdate instead of Update. |
