Rigidbody.IsSleepingfunction IsSleeping () : booleanDescriptionIs the rigidbody sleeping? See Rigidbody Sleeping for more information.
JavaScripts
if (rigidbody.IsSleeping())
print("Sleeping"); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { if (rigidbody.IsSleeping()) print("Sleeping"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): if rigidbody.IsSleeping(): print('Sleeping') |
