Screen.currentResolutionstatic var currentResolution : ResolutionDescriptionThe current screen resolution (Read Only). If the player is running in window mode, this returns the current resolution of the desktop.
JavaScripts
print(Screen.currentResolution);
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { print(Screen.currentResolution); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): print(Screen.currentResolution) |
