SkinnedMeshRenderer.bonesvar bones : Transform[]DescriptionThe bones used to skin the mesh. See the code example for Mesh.bindposes for further details. |
|
||||
| Scripting > Runtime Classes > SkinnedMeshRenderer | Switch to Component | |||
SkinnedMeshRenderer.bonesvar bones : Transform[]DescriptionThe bones used to skin the mesh. See the code example for Mesh.bindposes for further details. |