StaticBatchingUtility.Combinestatic function Combine (staticBatchRoot : GameObject) : voidDescriptionCombine will prepare all children of the staticBatchRoot for static batching. Once combined children can NOT change their Transform properties, however staticBatchRoot can be moved. static function Combine (gos : GameObject[], staticBatchRoot : GameObject) : voidDescriptionCombine will prepare all gos for the static batching. staticBatchRoot will be treated as their parent. Once combined gos can NOT change their Transform properties, however staticBatchRoot can be moved. |
