SystemInfo.graphicsShaderLevelstatic var graphicsShaderLevel : intDescriptionGraphics device shader capability level (Read Only). This is approximate "shader capability" level of the graphics device, expressed in DirectX shader model terms. Possible values are:
See Also: SystemInfo.graphicsPixelFillrate.
JavaScript
// Check for shader model 2.0 or better support using UnityEngine; import UnityEngine |
