TextMesh.characterSizevar characterSize : floatDescriptionThe size of each character (This scales the whole text)
JavaScript
GetComponent(TextMesh).characterSize = 10; using UnityEngine; import UnityEngine |
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| Scripting > Runtime Classes > TextMesh | Switch to Component | |||
TextMesh.characterSizevar characterSize : floatDescriptionThe size of each character (This scales the whole text)
JavaScript
GetComponent(TextMesh).characterSize = 10; using UnityEngine; import UnityEngine |