Texture.wrapModevar wrapMode : TextureWrapModeDescriptionWrap mode (Repeat or Clamp) of the texture. Set the texture to clamp at the borders to avoid warping artifacts with TextureWrapMode.Clamp. Or tile the texture with TextureWrapMode.Repeat. See Also: Texture.wrapMode, texture assets.
JavaScript
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp; using UnityEngine; import UnityEngine |
