Transform.positionvar position : Vector3DescriptionThe position of the transform in world space.
JavaScripts
// Move the object to (0, 0, 0)
transform.position = Vector3(0, 0, 0); // Print the x component of the position to the Console print(transform.position.x); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { transform.position = new Vector3(0, 0, 0); print(transform.position.x); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): transform.position = Vector3(0, 0, 0) print(transform.position.x) |
