Transform.rootvar root : TransformDescriptionReturns the topmost transform in the hierarchy. (This never returns null, if this Transform doesn't have a parent it returns itself.)
JavaScripts
// Is a collision between two objects in different hierarchies?
function OnCollisionEnter(collision : Collision) { if ( collision.transform.root != transform.root ) { print("The colliding objects are not in the same hierarchy"); } } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnCollisionEnter(Collision collision) { if (collision.transform.root != transform.root) print("The colliding objects are not in the same hierarchy"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnCollisionEnter(collision as Collision): if collision.transform.root != transform.root: print('The colliding objects are not in the same hierarchy') |
