Vector3.operator ==static operator == (lhs : Vector3, rhs : Vector3) : booleanDescriptionReturns true if the vectors are equal. This will also return true for vectors that are really close to being equal.
JavaScripts
var other : Transform;
if (other && transform.position == other.position) print ("I'm at the same place as the other transform!"); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public Transform other; void Awake() { if (other && transform.position == other.position) print("I'm at the same place as the other transform!"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): public other as Transform def Awake(): if other and (transform.position == other.position): print('I\'m at the same place as the other transform!') |
