WaitForFixedUpdate Inherits from YieldInstructionWaits until next fixed frame rate update function. See Also: FixedUpdate. WaitForFixedUpdate can only be used with a yield statement in coroutines.
JavaScripts
yield new WaitForFixedUpdate ();
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { IEnumerator Awake() { yield return new WaitForFixedUpdate(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake() as IEnumerator: yield WaitForFixedUpdate() |
