WrapMode
Enumeration
Determines how time is treated where no keyframes are defined.
Values
| Once |
When time reaches the end of the animation clip, the clip will automatically stop playing.
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| Loop |
When time reaches the end of the animation clip, time will continue at the beginning
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| PingPong |
When time reaches the end of the animation clip, time will ping pong back between beginning and end
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| Default |
Reads the repeat mode from the animation curves, which can be set to Loop or PingPong.
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| ClampForever |
Plays back the animation. When it reaches the end, it will keep playing the last frame and never stop playing.
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