3rd Person Shooter

This project shows a range of character animation techniques and tips & tricks.

About

This is the project file for the 3rd Person Shooter demo. It is a small but complete game which uses a range of animation techniques.

Please feel free to use the code and artwork for your own Unity productions.

Getting Started

See the session Character Animation Tips & Tricks from Unite '09 to get a headstart on how the animation techniques in this game work.

Details

The project serves two purposes:

  • Show examples of various animation techniques such as realistic foot placement, procedural aiming and head turning, and how to smoothly turn procedural adjustments on and off while reloading.
  • Serve as a small but complete example game with gameplay, particles, physics, ragdolls, pause game handling, and more.