Asset BundlesThis project shows how to build and use streaming Asset Bundles and stream additional scenes. | ![]() |
About
Load assets on demand with new web streaming features. You can now stream in your game world as characters, locations, and objects come into view. You can also stream entire levels from the web as you navigate through the world.
Textures, animated models, complete or partial scenes, new missions and expansions, user-generated characters - anything can be streamed.
This sample shows you how to build asset bundles from an editor script and how to load them using the WWW class and AssetBundle API.
Details
- Loader.unity
- Open this scene to load the different asset bundles
More
The CharacterCustomization project also uses AssetBundles extensively, and is a good reference project when learning how to use AssetBundles.
