Networking ExampleThis project shows you how to use Unity's new networking and multi-player capabilities. | ![]() |
About
Unity 2.0 introduced all new networking and multi-player capabilities and this project demonstrates those new abilities in action. There are five main game scenes that can either be opened directly where a direct connect mechanism is used to connect server and clients, or with the included loader scene where the master server is used.
Details
This example project includes both authoritative and non-authoritative server demonstrations, a rigid body demonstration and lobby/chat demonstrations.
