Taking Your Games to Market

Tom Higgins talks about taking your games to market by working with publishers or web-based game portals.

About

An important part of being a successful game developer is knowing how to take your game to market, whether that's through publishers or through online game portals. This session discussed how to work with existing distribution channels and offer some guidance as to how developers can leverage them to achieve commercial success and wide-spread distribution of their Unity-authored content.

Note

Video Duration: 18m:52s