Instantaneous, Automatic Importing
When any asset file is saved, it is seamlessly imported without exception. Each asset's Import Settings are remembered, so you can set them once and never worry again.
Incredible 3D Package Support
Unity can import 3D models, bones, and animations from almost all 3D applications. See the bottom of this page for details.
Just Hit Save
Hit Save in Maya, 3ds Max, Cinema 4D, Cheetah3D or Blender, and Unity will pick up all changes across your entire project. It's that simple. See the bottom of this page for a full list of supported formats.
TrueType Font Support
Unity handles pixel-perfect rendering of TrueType fonts. Drop in any TTF font and start making great-looking text. When localization time rolls around, be relieved as Unicode fonts are supported, as are Unicode strings.
Texture Handling
Save your multi-layer Photoshop files normally and let Unity automatically compress your images with high quality DXT texture compression. It's all automatic without a single required click.
Height-map to Normal-map Conversion
Any texture can be converted into a Normal-map. This process is automatic and instantaneous, even when you later change your image files.
High-Quality Mipmap Generation
Unity supports several different mipmap generation methods: Detail Fade, Kaiser Filters, Gamma Correction, and more.
Audio Support
Unity can import any audio format that is supported by QuickTime. Audio can be internally converted and distributed as Ogg Vorbis, for keeping down your game's published file size.
1 Import uses the application's 2 Cinema4D 10 has a buggy 3 Cinema4D on Windows is not yet supported for the "just hit save" capabilities. |
Image Formats
Video and Audio Formats
Other File Formats
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