Advanced Physics
Give your GameObjects life with the built-in Ageia PhysX™ Physics Engine. It's the world's most advanced physics engine and is used in games like Unreal Tournament 2007 and Ghost Recon 3.
Ageia PhysX™
Unity contains the full capabilities of the Ageia PhysX next-gen Physics Engine.
Rigidbodies
Unity supports full Rigidbody physics. Rigidbodies act under forces, collide, and work in Joints with no scripting required. Physics docs
Joints
Hinges, springs, ball-sockets, character limbs, and the fully-customizable configurable Joint. Make them breakable to allow emergent game play.
Cars
Creating blazing fast racing games and mountable vehicles has never been this easy. Unity has a dedicated Wheel Collider that accurately simulates the traction model of real car tires.
Wheel Collider docs
Ragdolls
Unity comes with a wizard that lets you set up a full ragdoll from animated character in seconds. You can tweak the ragdoll as needed for unique behaviors.
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