Advanced Physics

Give your GameObjects life with the built-in Ageia PhysX™ Physics Engine. It's the world's most advanced physics engine and is used in games like Unreal Tournament 2007 and Ghost Recon 3.

Ageia PhysX™

Unity contains the full capabilities of the Ageia PhysX next-gen Physics Engine.

Rigidbodies

Unity supports full Rigidbody physics. Rigidbodies act under forces, collide, and work in Joints with no scripting required. Physics docs

Joints

Hinges, springs, ball-sockets, character limbs, and the fully-customizable configurable Joint. Make them breakable to allow emergent game play.

Cars

Creating blazing fast racing games and mountable vehicles has never been this easy. Unity has a dedicated Wheel Collider that accurately simulates the traction model of real car tires. Wheel Collider docs

Ragdolls

Unity comes with a wizard that lets you set up a full ragdoll from animated character in seconds. You can tweak the ragdoll as needed for unique behaviors.