License Comparisons

Below are side-by-side comparisons of the various Unity licenses. You can easily purchase Unity Pro, Unity iOS Pro and Unity Android Pro by simply visiting our online store. Educational institutions, or those interested in either console development and/or source code licensing, should contact our sales team using our contact form.

It has come to our attention that some people are really into legal documents. If that sounds like you, you might be interested in browsing the terms of our End User License Agreement.

Oh, and don't forget that Unity is free and we have fully-functional 30-day trials available for Unity Pro and Unity iOS Pro!

Questions?

If you have any questions about licensing Unity or the differences between the licenses we offer then check out our FAQ or use our contact form to contact us.

General

Physics

NavMeshes, path-finding, and crowd Simulation4

Multiplayer Networking with RakNet

LOD support

Audio (3D Positional and Classic Stereo)

Audio Filter

Video Playback and Streaming1,2

Fully Fledged Streaming with Asset Bundles

May be licensed and used by companies or incorporated entities that had a turnover in excess of US$100,000 in their last fiscal year.

Animation

Mecanim

Mecanim: IK Rigs

Mecanim: Sync Layers & Additional Curves

Deployment

One-Click Deployment

Web Browser Integration

Custom Splash Screen

Build Size Stripping

Graphics

Low-Level Rendering Access

Dynamic Fonts with markup

Shuriken Particle System

3D Texture Support

Realtime Directional Shadows

Realtime Spot/Point and soft shadows

HDR, tone mapping

Light Probes

Optimized Graphics

Shaders (Built-in and Custom)

Lightmapping

Lightmapping with Global Illumination and area lights

Dynamic Batching

Static Batching

Terrains (Vast, Densely Foliaged Landscapes)

Render-to-Texture Effects

Full-Screen Post-Processing Effects

Occlusion Culling

Deferred Rendering

Full multi-screen support (AirPlay)

Stencil Buffer Access

GPU Skinning

Code

Navmesh: Dynamic Obstacles and Priority

Webplayer debugging

.NET Based Scripting With C#, JavaScript, and Boo

Access to Web Data through WWW Functions

Open an URL in the User's Browser

.NET Socket Support

Native Code Plugins Support

Inspector GUI for custom classes

Editor

Integrated Editor

Instantaneous, Automatic Asset Importing

Integrated Animation Editor

Profiler and GPU profiling3

External Version Control Support

Script Access to Asset Pipeline

Dark Skin

1 Streaming from the net is not supported on iOS devices.
2 Video playback can only occur fullscreen on iOS and Android devices, playback as a texture on a surface is not supported.
3 GPU profiling not supported on Windows Store and Blackberry.
4 Off Mesh Links remains Pro.