Build once deploy anywhere
Industry-leading multiplatform support
There are so many platforms you can deploy to with the Unity game engine, and their number is growing all the time. Build your content once and deploy at a click across all major mobile, desktop and console platforms plus the Web. Use the official Facebook SDK for Unity to integrate cross-platform games with ease, experiment with the Oculus Rift and more.
Partnering for success
Unity benefits from strong and positive relationships with major platform holders and chip manufacturers including Microsoft, Sony, Qualcomm, Intel, Samsung, Oculus VR and Nintendo. Thanks to these relationships, we’re able to optimize our build options so that your content runs efficiently and smoothly across an unparalleled range of devices.
Unity for mobile
Unity: the game engine for mobile
Independent reports* make clear that Unity is far and away the world’s favourite game engine for creating mobile games. Why is it so popular?
- One-click deployment to Android, iOS, Windows Phone and Tizen.
- Tons of optimizations thanks to features like occlusion culling, asset bundling and build size stripping.
- World class monetization and retention services for mobile games.
- Dedicated, easy to use 3D and 2D tools and workflows.
Unity for desktop
Strategy, puzzle, action, sandbox and more
Thanks to Enlighten-powered Realtime Global Illumination and Unity’s physically-based shader, there’s never been a better time to make beautiful, immersive and entertaining desktop games with Unity.
The Unity engine provides one-click deployment support across PC, Mac and Linux platforms.
Unity for VR and AR
Leading the revolution
At Unity we’re VR enthusiasts, and it shows. Our highly optimized rendering pipeline can help you achieve exceptional frame rates. That, and the Unity editor’s rapid iteration capabilities, have already helped to make Unity far and away the most widely used VR development platform.
Native Oculus Rift and Gear VR support are available to Unity developers right now, and we’re adding additional platforms all the time. Microsoft HoloLens support is upcoming, and there are further unannounced platforms in the pipeline.Learn more
Unity for console
Superior deployment, total coverage
It’s easier than ever before for independent developers to publish to console platforms. With Unity you can target PS4, PS3, Xbox One, XBox 360, PlayStation Mobile, PlayStation Vita and Wii U free of charge.
Approval processes vary from platform holder to platform holder, contact them directly for more information and to access Unity console deployment builds.
Get going with consoles
Approval processes vary from platform holder to platform holder, contact them directly for more information and to access Unity console deployment builds. If you have any questions, you’re welcome to contact the Unity Sales Team.
Microsoft’s ID@Xbox program for XBox One is completely free and gives you the same hardware and network access as any other developer. Registered developers will also receive a free Unity for Xbox One license.
Anyone wishing to deploy to Xbox 360 must sign up via an approved publisher such as Microsoft Studios.
PS3, PS4, PS VITA
Unity 5 supports PS4, PS Vita and PS3 from day one! If you are registered as a Sony-accredited developer you can get a Unity Pro for PlayStation® license, to develop for PlayStation®4, PlayStation®3 and PlayStation®Vita at no additional cost. Note that only registered developers are able to access these sites. If you are interested in developing games with Unity Pro for PlayStation platforms, get in touch with your PlayStation representative to discuss becoming an approved developer.
If you’re registered with Nintendo, you can use Unity to deploy to Wii-U free of charge.
Unity for web
Target the Web with confidence
Access complimentary build options for Web publishing in Unity 5. Once a user installs it, the hugely popular Unity Web Player plugin updates automatically. Use it to deploy to Internet Explorer, Safari, Mozilla Firefox and more.
Depending on your use case, Unity’s new highly-optimized WebGL build option can deliver performance at native speeds. It’s already used in a number of successful commercial titles.