Unity 5.2.2 Patch 3

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.

Windows (X86-64)

macOS (X86-64)

Improvements

  • IL2CPP: Allow null checks, array bounds checks, and divide by zero checks to be selectively included or omitted from generated C++ code by using a C# attribute on type, method, or property definitions.
  • iOS/IL2CPP: Enable incremental build support using the "Append" option. Keep the generated code stable across additional, removal, and changes for string literals and non-generic types.
  • (587995)Physics: Always render the outline of a PolygonCollider2D in dark-green so that if an edge is discarded, it still shows.
  • (718508) - Physics: Increase precision of Physics2D.OverlapArea & Physics2D.OverlapCircle methods.

Fixes

  • (740573) - FrameDebugger: Fixed draw call count jumping when there were realtime probes in the scene.
  • (733772) - IL2CPP: Convert assemblies that are mentioned in a link.xml file but are not referenced by any other assemblies at compile time.
  • (718885) - IL2CPP: Prevent an intermittent hang with asynchronous sockets.
  • (739935) - iOS: Added build & run support for Xcode 7.1.
  • (723360) - iOS: Export correct image for iPad launch screen now,
  • (none) - iOS: Fixed incorrect landscape launch orientation on iPad.
  • (none) - iOS: Fixed minor launch screen placement issue on devices with large resolution screens.
  • (732806) - iOS: Fixed occasional 1-frame glitches in dynamic font rendering.
  • (none) - iOS: Fixed second-stage splashscreen on some devices with iOS 6 and 7.
  • (740343) - iOS: Fixed simulator support on Xcode 7.1.
  • (none) - iOS: Fixed legacy launch screens on iOS 9.1.
  • (738778) - Particles: Fixed sorting by distance.
  • (712007) - Physics: HingeJoint2D no longer produces incorrect reference angles from Rigidbody2D angles.
  • (719418) - Physics: Physics2D, Collider2D & Rigidbody2D IsTouching and IsTouchingLayers now correctly represents Box2D contact state.
  • (727734) - Physics: Physics2D.CircleCastXXX and Physics2D.BoxCastXXX now correctly detect very fractional overlaps.
  • (713391) - WSA: Fixed: Can't build & run to SDK 8.1 if only VS2015 is installed.

Choose the appropriate installer following the appropriate links at the top of this page.

Also included below are the md5sum and file size in order to verify the full installers have been downloaded correctly. If your installer doesn’t work or reports errors it is possible that your installer is incomplete.

Revision: 75b999ee8bfd

Size & md5sum for Mac

Component

md5sum

Size (bytes)

UnityDownloadAssistant-5.2.2p3.dmg

cddd2aa47f98b1ddc300f1839770b45f

2483964

Unity-5.2.2p3.pkg

cecdcdca31c44b0fdbc6dc3a08c3f1a2

2391349420

Examples-5.2.2p3.pkg

cd108e9b80b97b9a171706c5e6e46def

354003331

StandardAssets-5.2.2p3.pkg

3b35c394952079ce54afaa35bde139bd

212353963

WebPlayer-5.2.2p3.pkg

2dc08fb2f68ef01f1299662575537e42

2810676

Size & md5sum for PC

Component

md5sum

Size (bytes)

UnityDownloadAssistant-5.2.2p3.exe

9d88a90d58ea1c840533c37e68478040

665064

UnitySetup32-5.2.2p3.exe

b57e76a0133a2c80d66834bce35f36a8

1740536080

UnitySetup64-5.2.2p3.exe

9039672335a6391856f2036283040bd7

1750523096

UnityExampleProjectSetup-5.2.2p3.exe

ffbc492b24fc611b44d7f66238f8a1aa

295399640

UnityStandardAssetsSetup-5.2.2p3.exe

0eff05022729a1f5b3abdf84b9e07bf2

212885376

UnityWebPlayerDevelopment-5.2.2p3.exe

3d591d5074a57c9779cd6a1c68792090

7417832

Changeset:
75b999ee8bfd

Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

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